![]() ![]() The basic back and forth is initially very difficult to get to grips with. From player height or distance from the table to the colour of the ball or direction of view, there are a number of practical and cosmetic adjustments that allow you to ensure you’re as comfortable as possible while playing. The scale and proportion of the table, bat, ball, opponent and the room you are in all feel spot-on and there are a number of adjustments you can make to personalise your experience. To start with, what I’d say was the most important element of the experience: does it feel as though you’re really playing ping pong? Well, yes. For now, what’s good about VR Ping Pong for PSVR?Īctually, plenty. ![]() ![]() ![]() As far as peripheral-assisted sports simulation games go, VR Ping Pong is nothing new… and its certainly no SEGA Bass Fishing for the Dreamcast (it came with its own proprietary fishing rod accessory), but then just what is? Having started life as a little Steam Early Access project, is VR Ping Pong now ready for the big leagues of PSVR?īy definition, Steam Early Access means users “should expect missing content, bugs, incomplete content and potentially game-breaking problems”, but having been released in July 2016, you’d expect most of these issues to have come out in the wash by now. And largely, they have. Unfortunately the few problems that remain do cause real issues, but we’ll get to those later. ![]()
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